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RSF Game structure

Idea:
The idea of RSF 2.0 is a more flexible and self regulating system.
A goal is to be more flexible with bringing in new games and also with the way how the community is managed and the games are integrated into RSF concerning features and rules.

The idea should result in a mixture of more-serious games and casual games and every member can decide where to take part. This will be made with support levels. Depending on the long-time interest in a game and the support by the community, it regulates itself to which level a game moves and how long it stays in RSF.
Info:
Members have to be listed in a gaming and game board report at least once every 2 month to stay in RSF.
Up from Level 1 a monthly report about the game and community to HC has to be made by CM/DD over a new function at the reporting tool.

Rank promos:
  • max. CPT for CM
  • max. CDR for ACM
  • max. LT for members
CM ….. Community Manager
ACM … Assistant Community Manager

Game Levels
Level 0
(Entry games)
Level 1
(Casual games)
Level 2
(Structured games)
Level 3
(Committed games)
Level 4
(Fully supported games)
  • Entry games board
  • 3+ RSF members playing it together on a regular base
  • request to HC to add it as entry game
  • General game board and a ventrilo channel
  • 1 Community manager (no minimum rank) + 1 ACM (optional)
    (to be CM is only possible, if you're not member in more than one level 3 or 4 game)
  • 5+ members
  • if reaching L2 -> +1 rank to all members, CM -> ENS (only once, not if downgraded and then up again)
  • CM (minimum rank ENS) becomes council member
  • 1-2 ACMs (no minimum ranks)
  • Sub boards team or category based (4 max., optional), if team then also vent channels
  • 8+ members
  • if reaching L3 -> +1 rank to all members, DD -> LTCDR, ADD ->LT
  • RT Support (Events)
  • min. 1 pin / 2 months for members (stricter rules possible)
  • Member Awards supported
  • CM renamed to DD
  • ACM renamed to ADD
  • DD and ADD gets access to "general game command" board
  • Teams renamed to units. (Max. 2 units per member)
  • 1 UL per unit
  • Game server (optional),
    costs € 20.-
  • if reaching L4 -> +1 rank to all members, DD -> CPT, ADD ->CDR
  • 1 ULA per unit
  • min. 1 event per month (also external possible)
  • Academy
To gain to level 1 To gain to level 2 To gain to level 3 To gain to level 4  
  • 5+ members
  • 1 CM (no minimum rank)
  • veto right for HC
  • 8+ members
  • 1 ACM
  • future concept to HC by CM
  • HC decision
  • 1 team leader per team
  • depending on concept by CM and community activity
  • HC decision
  • 1 ULA per unit
  • regular events
  • Academy
  • HC decision
 
To fall out of RSF To fall to level 0 To fall to level 1 To fall to level 2 To fall to level 3
  • No interest in the game anymore
  • not fulfilling requirements for 2 months (5- members, no CM or really bad activity)
  • not fulfilling requirements for 2 months (8- members, no CM or ACM, no need for sub boards or bad activity)
  • not fulfilling requirements for 2 months (8- members, no DD, ADD, unit or UL or bad activity (pins, events))
  • not fulfilling requirements for 2 months (8- members, no DD, ADD, unit, UL or ULA or bad activity (pins, events) or no academy/trainers)


(High Command, 2007-10-24)

 

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